Posts tagged mobile devices

Using MX Components on Flex/AIR Mobile

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I recently was tasked to get part of an older Flex 3 application onto an iPad. Why not, right? I mean, FlashBuilder 4.5.1 and AIR 3.0 are awesome… This should be cake, right?

There’s a lil gotcha – Flex 3, or MX components, ooorrr Halo components, are not exactly welcomed on Mobile.

Fret not! I’ve figured out the task, and it’s rather simple. (more…)

Handling Form Fields in Flex 4.5 / AIR Mobile

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While doing mobile development, one of the most frustrating things has been form input.
If you’ve looked at any Playbook development, you’ll see QNX has something called ReturnKeyType specifically for this reason.
Being as stubborn as I am, I wanted a plain Flex approach at accomplishing what I wanted, and not to use the QNX library.

(more…)

Flash Builder Max Preview migration guide to Flash Builder 4.5

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Most of this actually is related to Mobile development with AIR, considering there isn’t a bunch of desktop development focus in the SDK.

Adobe released an early version of Flex 4.5 (Flex Her0) just before Adobe MAX last year, and tons of people grabbed it and started writing mobile apps with it.
Since then, quite a bit has changed both in common functionality, and under-the-hood things like List scrolling.

I couldn’t find any clear documentation about migrating your applications, so I figured I’d try to throw together as much information as I could think of.

I will be updating this frequently as I find more changes or caveats while converting my apps, or from what I hear from others.
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The Playbook, by RIM

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So, I partook in the free Playbook offer sponsored by RIM, and developed a few applications for it.

This post is NOT about my apps, but rather touches on the process, as well as what I think about the Playbook as a device, and platform.
(more…)

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