Posts tagged development

Flash Builder Max Preview migration guide to Flash Builder 4.5

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Most of this actually is related to Mobile development with AIR, considering there isn’t a bunch of desktop development focus in the SDK.

Adobe released an early version of Flex 4.5 (Flex Her0) just before Adobe MAX last year, and tons of people grabbed it and started writing mobile apps with it.
Since then, quite a bit has changed both in common functionality, and under-the-hood things like List scrolling.

I couldn’t find any clear documentation about migrating your applications, so I figured I’d try to throw together as much information as I could think of.

I will be updating this frequently as I find more changes or caveats while converting my apps, or from what I hear from others.
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Flex Serialization

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There’s a few good use-cases for serialization; for me the first and foremost is the performance combined with ease of use.
In AIR we have SQLite access, or in a bad case we can write some format to a file and recover it later somehow via parsing. But why? That’s a lot of work… And it’s not the fastest approach either.

And what about if we’re doing a browser application that we want to save a state of something, but don’t want to host the storage and write a web service to handle data?
We don’t have stealth access to the filesystem directly, which makes it hard (errr, impossible) to silently store things on behalf of the user.

We can actually tackle both easily using serialization.

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Session 5 – Things Every Flash Developer Should Know

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Grant Skinner braves the daunting task of telling all of us what we should know (and I assume that we DON’T know). Either way, it had a kickass intro… Wonder what the track was.

A set of his slides can be found on his website: http://gskinner.com/talks/things/

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