AIR Mobile

AIR Mobile TextInput/TextArea Key Events

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Another quick one comin at ya!

When working on porting over my very first foray into Flex, my Flex particle engine, to the more current Flex4.6 for mobile purposes, I realized I wasn’t getting key events or change events from a debug Spark TextInput!

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Flex Mobile Application Background

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This is a short post, in which I show how to set a common background for your Flex Mobile Application.

In Flex 3, there was a backgroundImage style property, but in Flex 4 things have drastically changed. Often times, this means you need to re-skin things in order to achieve your goals.

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Using MX Components on Flex/AIR Mobile

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I recently was tasked to get part of an older Flex 3 application onto an iPad. Why not, right? I mean, FlashBuilder 4.5.1 and AIR 3.0 are awesome… This should be cake, right?

There’s a lil gotcha – Flex 3, or MX components, ooorrr Halo components, are not exactly welcomed on Mobile.

Fret not! I’ve figured out the task, and it’s rather simple. (more…)

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